Post Mortem


This was made for Ludum Dare 48 Compo with the theme "Deeper and deeper". At 1st when I heard the theme I began listing what you can go deeper into, caves, ocean, dreams, etc. I decided to go with the dreams and began modeling a simple ground block in Blender. I was nervous because it was my 1st time in a while doing 3d but after successfully modeling the ground and simple dentures I knew I could do it! I focused a lot on visuals and made a simple level and spent a lot of time messing with materials, particle effects, skybox, and lighting. I'm not well versed in creating music but I was able to create a simple tune in Bosca Ceoil and use my creativity in Audacity to make 1 track into 3. I also got a little voice acting in there to tell a story!! I'm so happy that I was able to participate in such a huge event!

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